MAP NAME:  Baserace

REVISION:  1.60

RELEASE DATE:  Dec 19, 2006

AUTHOR:  Crapshoot

DESCRIPTION:  Waypoint files for the map Baserace

REQUIRES:  FritzBot ET Ver 0.70,  RTCW Enemy Territory Ver. 2.60.

HIGHLIGHTS:
	Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete 40 constructions / upgrades or have the most completed when the timer runs out wins!

	A helpful user's guide to baserace for those who haven't played it before can be found at:
	http://battlefield.planetwolfenstein.gamespy.com/baseraceguide/

USAGE:
	Find the map baserace on the web and place it into the \etmain folder.
	One source for the map is:  http://returntocastlewolfenstein.filefront.com/file/Baserace;72338

	Place the waypoint pack Fritz1_1.00.pk3 into the \fritzbot folder.

	From the Fritzbot ET Start menu Select map baserace

                            -- OR --

	Open the console (tilde key) and type /map baserace

                            -- OR --

	Create a shortcut with a command line like (adjust path as required):
	"C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0 +g_gametype 2 +map baserace


CONTENTS:
 	Length	Date			Time			Name
 	---------      -----------		---------		--------
 	34,789	12/19/2006	08:07 PM		\bots\maps\baserace.nav
 	  6,291	12/19/2006	07:32 PM		\bots\scripts\baserace.aiscript
 	162,104	12/14/2006	11:38 PM		\maps\baserace.script
 	    508	12/10/2006	12:40 PM		\configs\baserace.bots


CHANGES:
	Ver. 1.60
		- Fixed bots sticking sometimes at crates inside enemy bases (steal actions)
		- Fixed pathing at allied ladder to underbase

	Ver. 1.50
		- Added routes for center tunnel
		- Added pathing under each base
		- Added defensive camp actions
		- Fixed an Allied Route
		- Fixed the Axis Assault pathing issue
		- Improved pathing

	Ver.1.40
		- Fixed near simultaneous deliver bug
		- Added a pathaction to one of the allied deliver routes

	Ver. 1.30
		- improved pathing.
		- improved routing.
		- minor change to defense.
		- reduced sightDistance to 1700.


KNOWN BUGS:
		-bots will try to steal or recover parts that have been dropped even if they are carrying parts (AI related issue)
		-cvar out of range error if one team gets too far ahead (map or ET related bug I believe). Should never see it during normal gameplay.


TO DO:
	- Still working on a solution for the deliver actions, but it's looking like I won't be able to (keyword limit for aiscript).